
WET | sletong
Hi andrew! Do you think you have accomplished your original goals/objectives from the election two seasons ago? What do you find to be the biggest learning experience you from the past 2 seasons that you can bring forward? Best of luck!!
I would say both yes and no. When I ran for admin two seasons ago, my main reason for running was that I was unsatisfied with the inactivity of the current admin team and how they performed their duties. From my perspective at least, there was much to improve in that regard. It's not really easy to prove/show, but I believe I've done a good job performing the day to day duties of an Admin. There is still many ways we can improve as a team, as I've mentioned in my other answers, but I would say I did accomplish my original main goal from the last election. I also had a few specific ideas coming into the election. One of the these ideas was a change to serious suggestions so that after a certain amount of positive reactions, a suggestion would go to the admins for an official response. We never implemented this change, but I think it still has merit and could potentially be done in the future. Another change I suggested was use of a Trello board for the admin team. I suggested this with the idea that it would be public and aid in transparency between the admins and players. In retrospect, since many things that admins deal with are private, we would have to omit or censor much of the day to day work that the admins do.
I think the past two seasons have shown me the importance of the admin team being organized, which is something we can definitely improve upon. As I mentioned in my answer to RedondO, I think we have gotten better at this, but there is still room for improvement. Currently, we just track things within Discord, but this leads to tasks getting lost or forgotten about. Using a tool meant for tracking tasks, such as Trello, would improve the admin team's productivity. Better admin productivity would also lead to greater committee productivity and a better player experience.
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